Matrix
This example is adapted from the
Processing
Distance
2D example. We demonstrate an equivalent technique for computing the
distance from the panel to the mouse
using
pv.Mark.mouse. One
benefit of a pure-JavaScript approach is that user interface events that
happen outside of the canvas—such as mouse movement—can still
be captured by visualization.
Next: Eyes
Source
<html>
<head>
<title>Matrix</title>
<link rel="stylesheet" type="text/css" href="ex.css"/>
<script type="text/javascript" src="../protovis-r3.1.0.js"></script>
<style type="text/css">
body {
background: #222;
}
#fig {
width: 200px;
height: 200px;
}
</style>
</head>
<body><div id="center"><div id="fig">
<script type="text/javascript+protovis">
var vis = new pv.Panel()
.width(200)
.height(200)
.strokeStyle("#aaa");
vis.add(pv.Panel)
.data(pv.range(0, 201, 20))
.left(function(x) x)
.add(pv.Panel)
.data(pv.range(0, 201, 20))
.top(function(y) y)
.add(pv.Dot)
.fillStyle("#fff")
.strokeStyle(null)
.size(function() this.mouse().length());
vis.render();
self.onmousemove = function() vis.render();
</script>
</div></div></body>
</html>
Data
This example has no data, making it a meaningless (though fun) visualization!